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41. The all new "rookie's best friend" - in Test Server Feedback [original thread]
Roll Sizzle Beef wrote: Galphii wrote: . I actually like everything about the reaper except its lopsided configuration, but that's probably a matter of personal taste. I have the solution , but its not going to happen. Matari only have ...
- by Nova Fox - at 2012.02.27 16:41:00
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42. Manual Pilot: Please wait... ?! - in Test Server Feedback [original thread]
and people wonder why eve cant handle the joystick flight.
- by Nova Fox - at 2012.02.08 19:20:00
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43. Tier 3 Marauders - in Test Server Feedback [original thread]
Feature and Ideas this away -> Feedback for stuff popping up on Sisi goes here.
- by Nova Fox - at 2012.01.30 01:08:00
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44. CCP - Regarding Medium Rails - in Test Server Feedback [original thread]
I wished I can sit down and do the math and make my own valid math backed up suggestions concerning the issue.
- by Nova Fox - at 2012.01.30 01:04:00
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45. Assault missile names - in Test Server Feedback [original thread]
I agree with smart search its quite doable (it already works in some ways) that when i type in battlecruiser I should get all 25 results. (book inlcluded)
- by Nova Fox - at 2012.01.15 21:31:00
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46. Assault missile names - in Test Server Feedback [original thread]
Kazzzi wrote: CCP Lemur wrote: Sure, some people will moan about the loss of the unique names, but it makes no sense to have a new name for the same damage type for each missile type. Yeah unique names for missiles makes no sense at al...
- by Nova Fox - at 2012.01.14 20:03:00
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47. Assault missile names - in Test Server Feedback [original thread]
Psychobo wrote: A misguided attempt at fixing stuff that works. Missile damage type is color coded. So are ECM modules. Looking up the meta level of an item is easy. On the other hand this will break external tools and make the game more bland....
- by Nova Fox - at 2012.01.11 21:52:00
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48. Assault missile names - in Test Server Feedback [original thread]
Ill thow this into the pool. Meaningless Depth.
- by Nova Fox - at 2012.01.11 21:50:00
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49. Assault missile names - in Test Server Feedback [original thread]
Confustion point is moot. 1 Players will adapt 2 Players arent that stupid. Technical Problems should also be moot An agile web developer would be able to beat that problem with a quick revisit of entries. The flavor is semi-moot an entire bag...
- by Nova Fox - at 2012.01.11 21:42:00
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50. Assault missile names - in Test Server Feedback [original thread]
Yulai Convention allows shooting the red cross all day and its only 114 years old unlike the Geneva which by now should be about 45,000 years old now?
- by Nova Fox - at 2012.01.11 09:31:00
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51. Assault missile names - in Test Server Feedback [original thread]
Ottersmacker wrote: unique ship class names are bad taste in variety as well while you're at it, especially on t2 hulls since they're the same ship as t1 lol xD it's also counterintuitive to new players who upgrade from say their Rifter to a Ja...
- by Nova Fox - at 2012.01.11 09:07:00
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52. Why Can't I preview everything? - in Test Server Feedback [original thread]
Consistent? More like Uniformity. I wonder if theyll go out and do all the LCO's while they're at it.
- by Nova Fox - at 2012.01.11 08:54:00
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53. Why Can't I preview everything? - in Test Server Feedback [original thread]
CCP Punkturis wrote: hmmm this is actually a good point.. Sorry for giving you guys more work :(
- by Nova Fox - at 2012.01.11 08:54:00
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54. Assault missile names - in Test Server Feedback [original thread]
Well here's where CCP screwed up with that. They didnt do it for the gun ammo either. They didnt do this for all the variants of the same missile either. I mean why does a dread guristas missile have to be same name as the caldari navy missile...
- by Nova Fox - at 2012.01.11 03:29:00
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55. Assault missile names - in Test Server Feedback [original thread]
Bloodpetal wrote: The missiles are the real issue here, because they are taking away the whole point of a NAME. To categorize and easily distinguish clearly different things. If you want to add DESIGNATORS for damage type, then do that. TH...
- by Nova Fox - at 2012.01.11 01:47:00
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56. Assault missile names - in Test Server Feedback [original thread]
Arent all guns in one shape way or form related to each other to the point you can simply name it description + previous item? Like all railguns could just easily be chocked blasters.
- by Nova Fox - at 2012.01.11 01:46:00
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57. Assault missile names - in Test Server Feedback [original thread]
Now heres something they could do. Renamed all the turrets into sized types Few Examples Strobe Phaser Machinegun Cannon Gauss Coil Pusle Beam Autocannon Artillery Blaster Railgun Vulcan Rifel Fragmentation Accelerator
- by Nova Fox - at 2012.01.11 00:46:00
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58. Assault missile names - in Test Server Feedback [original thread]
Ladar Jammer Radar Jammer Warp Space Discruptor Warp Field Scrambler There are dozens of ways to go into naming uniformity. As long as they avoid the +1 shenanigans which I am afraid they are going to do with words like advanced and prototype an...
- by Nova Fox - at 2012.01.11 00:35:00
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59. Assault missile names - in Test Server Feedback [original thread]
Well this is an example of bad flavor. Meaningless names really. Another example of bad Flavor would be +1, +2 Syndrome other games have had Curse you DnD. What ccp has struck here is a name with meaning. I just wished they slightly interated in...
- by Nova Fox - at 2012.01.10 22:44:00
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60. Why Can't I preview everything? - in Test Server Feedback [original thread]
I am curious to which point though?
- by Nova Fox - at 2012.01.10 21:08:00
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